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GSplat

The GSplat Component enables an entity to render a 3D Gaussian Splat.

GSplat Component

Properties

PropertyDescription
AssetThe GSplat asset to be rendered by this GSplat Component. Only a single GSplat asset can be assigned to a GSplat Component.
Cast ShadowsWhen enabled, the splat casts shadows for lights that have shadow casting enabled.
LOD Base DistanceThe distance of the first LOD transition (from LOD 0 to LOD 1). Splats closer than this distance use the highest quality LOD, and each subsequent LOD level transitions at a progressively larger distance (scaled by LOD Multiplier). Defaults to 5.
LOD MultiplierThe geometric multiplier between successive LOD distance thresholds. Lower values keep higher quality at greater distances; higher values switch to coarser LODs sooner. Defaults to 3.
LayersThe layers to render this element into.

See Also

Scripting Interface

You can control a GSplat Component's properties using a Script Component. The GSplat Component's scripting interface is here.